

If the abducted Sim is an adult male, he will always come back pregnant, so long as he is more than 5 days from becoming an elder, and there are fewer than 8 household members when he is abducted. This can be seen in the cutscene, or if the game is paused at the right moment and the display is rotated so that the front of the UFO is visible. The front of the UFO opens when the Sim is ejected. Other Sims and pets on the lot will come to watch, at least if they are awake. This does not harm the Sim, although he or she will bounce. Otherwise, the UFO will appear, hover above the street, and unceremoniously drop the Sim onto the street. If the Special Event Camera is enabled, the Sim's return will trigger a cutscene. Until then, an icon of the UFO labeled "Return Home" will appear in the Sim's action queue, and his or her motives will fluctuate wildly. Otherwise, a bluish beam will appear, and the Sim will be pulled upward into the unseen UFO, while attempting to hold on to the telescope.Īfter 3 Sim hours, the abducted Sim will be returned. If the Special Event Camera is enabled, this will trigger a cutscene. In The Sims 2, Sims will only be abducted if they are using the Farstar e3 telescope. from very neat and not outgoing to messy and extremely outgoing. It could be a way of changing stats that the player regretted having given the Sim, or it might drastically alter certain categories that the player sees as favorable e.g. This might, or might not, work in the player's favor. In The Sims Bustin' Out, an abductee will return after about 8 hours with a changed personality. After a few Sim hours, the abductee will return and will immediately think of aliens and spaceships in their thought balloon. While the Sim is abducted, their needs will stay static and their personality is changed, as well as their interests. When a Sim is successfully abducted, all family members and NPCs on the lot will run over to the area of abduction and cry. A blue sphere will appear, and the Sim will float into the air screaming, before vanishing. If a Sim uses the telescope at night, there is a low chance that the Sim will be abducted by an unseen UFO. In The Sims, alien abduction is only possible when a Sim uses the "Gaze" option at night on the Horrorwitz "Star-Track" Backyard Telescope introduced in Livin' Large. Try selling them before leaving to get your resources back.A Sim (Bella Goth) being abducted while using the telescope from Livin' Large

Note: Any items you buy will not be saved when you leave the lot. Press or to rotate any object in 45 degree incrementsīoolProp allow45DegreeAngleOfRotation Įxpand or contract the output portion of the console window Toggles if bugs in a jar can live forever Toggle checking for patches through content browser Toggle Buy mode tools that are normally disabled in a community lot īoolProp dormSpecificToolsDisabled Press or to scroll through the console window history.
#The sims castaway stories testing cheats reenabled code
You can enter the first part of a code and press to have the console complete the rest of the command. Then, type one of the following codes to activate the corresponding cheat function. While playing the game, press + + C to display the console window. Additionally, codes will only work when a lot is loaded, and not in the "Neighborhood" screen. The codes will always work in Wanmami Island mode (Freeplay mode). Note: The following cheats will only work in Shipwrecked And Single mode (Story mode) after it has first been completed normally. While playing a game in Story or Freeplay mode, press + to display information for the current lot and objects or terrain under the mouse pointer. While playing a game in Story or Freeplay mode, press + + S.
